It wouldn't be an absolutely terrible optimization. Like how the fuck did this happen guys.Īlso it's possible that they are using a short to minimize the amount of data sent over the network even though updates to unit management are sent when you leave the unit management screen. I can tell you it makes sense, but what doesn't is that you can get to a case where it underflows. Plus it's not like anyone is ever going to buy that many FOBs to get enough units to overflow anyways.right? And when you are doing console development, you need to min/max the fuck out of available memory. The spoiler code is: (/spoiler)Ĭause it's half the size of an int (16 bits). Please also use context cues to help decide if you should tag a detail in your comments. Please use the MGSV cardboard box flair for the major reveals in that title.Low-effort or repetitive content may be removed.Hate speech, abuse, and exclusionary language will not be tolerated.We have a community FAQ, there's a search bar up the top, or you can try Google searching.If you're new here, please read the rules and take a minute to take a look over our Community Guidelines.The home for everything and anything MGS on reddit.Subreddit FAQ Community Guidelines Combat Unit Battle Log We are Diamond Dogs
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